They could have told their friends that they're IN Halo 3! That would have won me GeekDad of the Year, hands down.)įinally, here's a video of Marty talking about the thinking behind the fanfare that opens the Halo 3 E3 trailer. But just imagine the cred the kid would have had on the playground if Bungie had gone for it. (A GeekDad aside: I'd wanted to bring up one of my kids to record the voice of a grunt, but Bungie rightly noted that the game is rated M and this could be seen as an inappropriate setting for kids. I need some actors for a halo 3 machinima Started by SAVIOR OMEGA, December 31, 2010. Then I will have awesome bragging rights: "You know that marine on level X, near the beginning, sort of off to one corner by himself? No? Well, anyway, if you do find him and you melee him, that's my scream! When the game is released this fall, I'll find out which of my lines made it into the final version. Click on the images for the full-sized readable versions. My entire script is scanned here, with a few bits redacted. They were trying hard not to crack up as I screamed like a girl when I was being "possessed by the Flood". I got to utter timeless phrases such as "Brutes can't smell through rock, can they?" and "Wonder if anyone knows we're down here." They said I warmed up nicely, but I think they were just being polite. Marty had me record about 30 lines, mostly playing a marine (that's me in the recording studio, above). We are looking for quite a few voice Press J to jump to the feed. I think it's revolutionary, and I predict that Halo 3 will take machinima to a whole new level. There is a Halo Machinima in the early stages of production, currently being written, as well as built in game. It may sound just like a standard replay function, but take my word for it, it's not. But I can say (because this feature has been discussed) that the one thing that completely blew me away (aside from the graphics, animation, level design and new vehicles and weapons) was the ability to record a game and play it back on Xbox Live, freezing the action at any point and flying around the scene, Matrix style. No, I can't talk about most of it (I'm NDA'd). Im in the need for some female voice actors for my Machinima, if your interested let me know. To answer the obvious questions, yes, I've seen a lot of the game. To my delight he agreed to have me come up and record a few lines. Earlier this year I slightly exaggerated the absoluteness of his commitment and reminded him of that. A couple years ago I'd had dinner with Marty O'Donnell, Bungie's audio director (and composer of the legendary Halo theme music), and after a lot of wine had got him to half-jokingly promise me a voice-acting cameo in Halo 3. Today I spent the day in Seattle at the headquarters of Bungie Studios, makers of the Halo videogame series.
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